Long ago the Elven race was riven by a bitter civil war. Their island home, Ulthuan, was ravaged by the followers of the Witch King - those who would become the Dark Elves. This troubled era is known as The Sundering, a schism that blights the High Elves to this very day.
The Dark Elves were eventually defeated and exiled across the sea from where they constantly raid, desperate to retake their former homeland. Common invasion routes travel through the Shadowlands, a blighted realm that still bears the scars of The Sundering.
However, the Shadowlands are not unprotected. Stood sentinel are the Shadow Warrios - a taciturn warrior-class who excel at ambush and guerrilla warefare. It is said that a Shadow Warrior's heart is forever cold, chilled by hatred for their former kin. These warriors are seen as elites by even the lofty standards of the High Elves and are master of both long bow and blade.
Who's to say why such deadly killers find themselves in the company of stranger, exploring the dungeons of the Old World? Could they still be stalking Dark Elves so far from home?
|Melee Attacks (Base)||1||1||2||2||2||2|
Quivers: The Shadow Warrior can equip many different quivers. Equipping one of these will imbue his arrows with the power of that quiver. Each quiver is unique, creating vastly different effects!
Alacrity (Passive): Making ranged attacks does not prevent the Shadow Warrior from continuing to move.
Counter Strike (Passive): Everytime the Shadow Warrior is hit in melee combat there is a chance he will do an immediate counter attack.
Encumbrance (Passive): The Shadow Warrior's freedom of movement allows him great skill with his weapons. As he becomes tougher, through the use of armours or other means, his Weapon Skill drops by half the amound his Toughness increases.
Martial Prowess (Passive): Whenever the Shadow Warrior misses a melee attack, he automatically takes asecond swing at his target.
- This works on additional Deathblow attacks.
Reaction Strike (Passive): The Shadow Warrior is able to make an immediate attack on any enemy that surprises him. He must have a least 1 melee attack remaining, though the Reaction Strike is free.
Shadow Walker (Passive): When attacked in combat, there is a chance that the Shadow Warrior avoids the attack, using a smoke screen to move out of the way to an adjacent space
Unburdened (Passive): The Shadow Warrior is better able to cope with his cumbersome armour, nullifying the negative effect of Encumbrance.
Unseen Blade (Passive): When attacking enemies from behind, the Shadow Warrior is able to make more calculated attacks. These attacks are made with +2 Weapon Skill.
Vanish (Active): The Shadow Warrior disappears into the shadows for the rmainder of the turn. He returns on the following turn, with double the Movement, Attacks and Ranged Attacks from when he vanished.